Instructions for players, instructions for the presenter, and links to the game and the answer sheet can all be found here.
Showing posts with label *pp game. Show all posts
Showing posts with label *pp game. Show all posts
Friday, September 20, 2019
Satellite Luster
Pencil-paper game from Equinox 69: Satellite Luster by NeilFred Picciotto (Renfield)
Wednesday, March 15, 2017
Knight's Boggle
A pencil-paper game from Equinox 64: Knight's Boggle, by Ann Daniels & Jon Zingman (Iolanthe and Plaid)
Labels:
-Equinox 64,
*pp game,
Ann Daniels,
Jon Zingman
Saturday, September 17, 2016
Cross Purposes Revisited
A pencil-paper game from Equinox 63: Cross Purposes Revisited by Henri Picciotto (Hot)
Setup:
- MC has the numbers 1-40 in an envelope, to be drawn randomly.
- Players count off, and write down their number. When their number is called, they call out a letter, or "black square".
If there are fewer than 40 people, when an unclaimed number is drawn, a letter can be drawn from a bag of Scrabble tiles.
The game can also be played on a blank 6 by 7 grid, using the numbers up to 42, or really any grid that will work for the number of participants.
Setup:
- MC has the numbers 1-40 in an envelope, to be drawn randomly.
- Players count off, and write down their number. When their number is called, they call out a letter, or "black square".
If there are fewer than 40 people, when an unclaimed number is drawn, a letter can be drawn from a bag of Scrabble tiles.
The game can also be played on a blank 6 by 7 grid, using the numbers up to 42, or really any grid that will work for the number of participants.
Sunday, September 13, 2015
Subterranean Gnomes Pick Shoes
"Subterranean Gnomes Pick Shoes", a pencil-paper game from Equinox 61, by Kid Beyond (Murdoch).
The name of this game supplies an example of the rules: three parts of a "Subterranean Homesick Blues" have been replaced by bits that rhyme with them.
18 teams. Each team gets a Dylan song title (see the list in the answer sheet.) They create the title of a hypothetical new song, following the model suggested by the name of the game. When their turn comes, they give a straightforward clue to the title, or (more entertaining) they supply lyrics to their song, which will serve as the clue.
Example of a clue (yielding the name of the game): "Short white-bearded garden ornaments shop for footwear underground"
Teams who guess the title right off the bat get 4 points. Then one of the transformed words in the title is revealed (e.g. "pick" for our example.) Teams who guess the title at that point get 2 points. Then another transformed word is revealed. (Perhaps "shoes".) Teams who guess the title at that point get 1 point. Finally, the title is revealed in its entirety.
The name of this game supplies an example of the rules: three parts of a "Subterranean Homesick Blues" have been replaced by bits that rhyme with them.
18 teams. Each team gets a Dylan song title (see the list in the answer sheet.) They create the title of a hypothetical new song, following the model suggested by the name of the game. When their turn comes, they give a straightforward clue to the title, or (more entertaining) they supply lyrics to their song, which will serve as the clue.
Example of a clue (yielding the name of the game): "Short white-bearded garden ornaments shop for footwear underground"
Teams who guess the title right off the bat get 4 points. Then one of the transformed words in the title is revealed (e.g. "pick" for our example.) Teams who guess the title at that point get 2 points. Then another transformed word is revealed. (Perhaps "shoes".) Teams who guess the title at that point get 1 point. Finally, the title is revealed in its entirety.
Sunday, September 21, 2014
Parsley Sage Rosemary and... Time!
Pencil-paper game from Equinox 59: "Parsley Sage Rosemary and... Time!" by Kid Beyond (Murdoch)
- I will be cluing things that are well-known foursomes or groups of 4 -- like PARSLEY SAGE ROSEMARY THYME, or CLUBS DIAMONDS HEARTS SPADES.
- All the answers are in 1 of 8 categories: Books & Movies, Geography, Music, Religion, Science, Sports & Games, TV Characters, and Miscellaneous.
- First you'll see the first two letters of each thing, like so:
If you guess it here, you get 4 points.
- After about 15 seconds, I'll say the category -- in this case, Sports & Games. If you guess it here, you get 2 points.
- After 15 more seconds, I'll reveal another letter:
You can change your guess throughout the round, and there is no penalty for an incorrect guess.
- After 15 more seconds, I'll reveal the answer and move to the next round.
- Highest score wins!
- I will be cluing things that are well-known foursomes or groups of 4 -- like PARSLEY SAGE ROSEMARY THYME, or CLUBS DIAMONDS HEARTS SPADES.
- All the answers are in 1 of 8 categories: Books & Movies, Geography, Music, Religion, Science, Sports & Games, TV Characters, and Miscellaneous.
- First you'll see the first two letters of each thing, like so:
CLYour job is to write down "Suits" (or "Cards" or the like -- we're liberal here.) You don't have to write down the members of the category.
DI
HE
SP
If you guess it here, you get 4 points.
- After about 15 seconds, I'll say the category -- in this case, Sports & Games. If you guess it here, you get 2 points.
- After 15 more seconds, I'll reveal another letter:
CLUIf you guess it here, you get 1 point.
DIA
HEA
SPA
You can change your guess throughout the round, and there is no penalty for an incorrect guess.
- After 15 more seconds, I'll reveal the answer and move to the next round.
- Highest score wins!
Sunday, March 16, 2014
Hot Plates
Pencil-paper game from Equinox 58 -- "Hot Plates" by Sally Picciotto (Alice). Computer program by Brandon Nutter (Brampersandon)
This is based on the classic License Plates game, but in this version, computer-generated license plates appear every ten seconds on a screen, and there is no preference for shorter words.
Worksheet, with instructions
Hot Plates applet
This is based on the classic License Plates game, but in this version, computer-generated license plates appear every ten seconds on a screen, and there is no preference for shorter words.
Worksheet, with instructions
Hot Plates applet
Labels:
-Equinox 01,
-Equinox 58,
*pp game,
Brandon Nutter,
Sally Picciotto
Monday, September 23, 2013
Catch Up!
A pencil and paper game from Equinox 57, by Kid Beyond (Murdoch).
At each table, 3 people each come up with a 6-word clue for something easy, like so:
A: What big ape terrorized New York?
B: What mouse food has many holes?
C: What explosive display honors July Fourth?
They write these on special sheets I have designed (to make the following process very straightforward).
Then they stand up and read out their clues to the room, round-robin style, one word each, staggered, like so:
ROUND 1:
A: What
B: mouse
C: display
A: terrorized
B: many
C: Fourth?
The rest of the room all write down their guesses for the 3 clues -- each worth 4 points.
ROUND 2:
B: What
C: explosive
A: ape
B: has
C: July
A: York?
Rest of room writes their guesses -- each worth 2 points.
ROUND 3:
C: What
A: big
B: food
C: honors
A: New
B: holes?
Rest of room writes their guesses -- each worth 1 point.
The 3 cluers each reveal their clues as written, and the answers. Then the next team begins.
Note: Guessers are not allowed to write down the words as they hear them (that would make it too easy!). Instead, they use these sheets to keep a record of their guesses.
At each table, 3 people each come up with a 6-word clue for something easy, like so:
A: What big ape terrorized New York?
B: What mouse food has many holes?
C: What explosive display honors July Fourth?
They write these on special sheets I have designed (to make the following process very straightforward).
Then they stand up and read out their clues to the room, round-robin style, one word each, staggered, like so:
ROUND 1:
A: What
B: mouse
C: display
A: terrorized
B: many
C: Fourth?
The rest of the room all write down their guesses for the 3 clues -- each worth 4 points.
ROUND 2:
B: What
C: explosive
A: ape
B: has
C: July
A: York?
Rest of room writes their guesses -- each worth 2 points.
ROUND 3:
C: What
A: big
B: food
C: honors
A: New
B: holes?
Rest of room writes their guesses -- each worth 1 point.
The 3 cluers each reveal their clues as written, and the answers. Then the next team begins.
Note: Guessers are not allowed to write down the words as they hear them (that would make it too easy!). Instead, they use these sheets to keep a record of their guesses.
Wednesday, March 27, 2013
Seven Times Eight
Pencil and Paper Game from Equniox 56: Seven Times Eight by Henri Picciotto (Hot)
(The title is based on the original version of the game, as played at Equinox 56. This version, Seven Times Seven, is somewhat improved.)
(The title is based on the original version of the game, as played at Equinox 56. This version, Seven Times Seven, is somewhat improved.)
Thursday, March 22, 2012
Green Energy
A pencil-and-paper game from Equinox 54, Green Energy, by Dean Howard (Shrdlu).
Rules
Sample game
Self-scoring Excel spreadsheet
Rules
Sample game
Self-scoring Excel spreadsheet
Tuesday, March 22, 2011
Word Poker
Word Series of Poker, a pencil-paper game from Equinox 52, by Scott Blomquist (ln sin t).
Monday, March 22, 2010
Opposites Attract
You are given a word that doesn't have an obvious opposite, and write down what you deem its best opposite. Your score is the number of people who had the same answer, with a maximum of 10. Highest total score wins. In other words you don't strive for originality! you want to guess what the most popular answer will be.
The game was created for Equinox 11 by Scott Marley (Hudu), and reprised at Equinox 50 by Ann and Jon (Iolanthe and Plaid).
It turns out the game works best with maybe 30 people max. Scoring gets too slow with, say, 70. In that situation, it's best to play it by tables, and quickly share the best ideas at the end.
The game was created for Equinox 11 by Scott Marley (Hudu), and reprised at Equinox 50 by Ann and Jon (Iolanthe and Plaid).
It turns out the game works best with maybe 30 people max. Scoring gets too slow with, say, 70. In that situation, it's best to play it by tables, and quickly share the best ideas at the end.
Labels:
-Equinox 11,
-Equinox 50,
*pp game,
Ann Daniels,
Jon Zingman,
Scott Marley
Tuesday, September 22, 2009
Sunday, March 22, 2009
Road Trip
A pencil-and-paper game: Road Trip, by Brandon Nutter (Brampersandon) and Henri Picciotto (Hot), from Equinox 48.
Apologies for the distortion of many states on the map -- it does not affect play.
Probably optimal solution, by Dave Shukan (Tinhorn). He allowed himself to use references.
Apologies for the distortion of many states on the map -- it does not affect play.
Probably optimal solution, by Dave Shukan (Tinhorn). He allowed himself to use references.
Labels:
-Equinox 48,
*pp game,
Brandon Nutter,
Dave Shukan,
Henri Picciotto
Saturday, March 22, 2008
Equinox Filter
A pencil & paper game from Equinox 46: Equinox Filter (pdf), by Kid Beyond (Murdoch).
Subscribe to:
Posts (Atom)